QTETitle pad transition logger v1
enabled=true
hooks_complete=true
installed=82
failed=3
rows=2/30000
last_event=state_change tick.state_changed
last_error=none
active_actor=BP_Minigame_QTETitle_C /Game/Maps/Chobu/Env/SL_Chobu_ENV_Docklands_001_GameCenter.SL_Chobu_ENV_Docklands_001_GameCenter.PersistentLevel.BP_Minigame_QTETitle4
csv_path=tensai37_qtetitle_pad_transition_v1.csv
status_path=tensai37_qtetitle_pad_transition_status_v1.txt

Run instruction: play normally with buttons: RIGHT, wait for MIDDLE, MIDDLE, wait for LEFT, then stop. No JB needed.

hook_status:
  BP_QTETitle_Input = class found
  BP_Minigame_QTETitle:TimedOut = hooked
  BP_Minigame_QTETitle:ShowMovingPadMiddle = hooked
  BP_Minigame_QTETitle:MovingPadMiddleTimeline__FinishedFunc = hooked
  BP_Minigame_QTETitle:RightButtonReleased = hooked
  BP_Minigame_QTETitle:MovingPadMiddleTimeline__Feint_Finish__EventFunc = hooked
  BP_Minigame_QTETitle:RightPunchPushed = hooked
  BP_Minigame_QTETitle:MovingPadLeftTimeline__UpdateFunc = hooked
  BP_Minigame_QTETitle:MovingPadMiddleTimeline__SE_Timing__EventFunc = hooked
  BP_Minigame_QTETitle:ScoreFlashTimeline__FinishedFunc = hooked
  BP_Minigame_QTETitle:PadMiddleFlash = hooked
  BP_Minigame_QTETitle:PadMiddleStopFlash = hooked
  BP_Minigame_QTETitle = class found
  BP_Minigame_QTETitle:MovingPadMiddleTimeline__ShowIcon__EventFunc = hooked
  BP_Minigame_QTETitle:ScoreFlashTimeline__test2__EventFunc = hooked
  BP_QTETitle_Input:InpActEvt_MG_ButtonTop_K2Node_InputActionEvent_15 = hooked
  BP_Minigame_QTETitle:RightButtonPushed = hooked
  BP_Minigame_QTETitle:ReversePads = hooked
  BP_Minigame_QTETitle:InitializeBoxingSequencers = hooked
  BP_Minigame_QTETitle:MiddleButtonReleased = hooked
  BP_Minigame_QTETitle:MovingPadLeftTimeline__SE_Timing__EventFunc = hooked
  BP_Minigame_QTETitle:ScoreFlash = hooked
  BP_Minigame_QTETitle:TimeOutCheck = hooked
  BP_Minigame_QTETitle:LeftPunchPushed = hooked
  BP_Minigame_QTETitle:ShowMovingPadRight = hooked
  BP_Minigame_QTETitle:ContinuePlayList = hooked
  BP_Minigame_QTETitle:FaceButtonMPushed = hooked
  BP_Minigame_QTETitle:PunchSucceed = hooked
  BP_Minigame_QTETitle:PadRightBack = hooked
  BP_Minigame_QTETitle:ScoreFlashTimeline__UpdateFunc = hooked
  BP_Minigame_QTETitle:LifeDownFinished_Miss = hooked
  BP_Minigame_QTETitle:SpawnSequenceActor = hooked
  BP_Minigame_QTETitle:ToggleIconRight = hooked
  BP_Minigame_QTETitle:ShowMovingPadLeft = hooked
  BP_Minigame_QTETitle:PadLeftFlash = hooked
  BP_QTETitle_Input:InpActEvt_MG_ButtonRightNoChange_K2Node_InputActionEvent_10 = hooked
  BP_Minigame_QTETitle:SetPlayRate = hooked
  BP_Minigame_QTETitle:SetScoreNum = hooked
  BP_QTETitle_Input:InpActEvt_MG_ButtonRightNoChange_K2Node_InputActionEvent_11 = hooked
  BP_QTETitle_Input:InpActEvt_MG_ButtonLeft_K2Node_InputActionEvent_13 = hooked
  BP_Minigame_QTETitle:RefreshScores = hooked
  BP_QTETitle_Input:InpActEvt_MG_ButtonLeft_K2Node_InputActionEvent_12 = hooked
  BP_QTETitle_Input:InpActEvt_MG_ButtonBottomNoChange_K2Node_InputActionEvent_9 = hooked
  BP_Minigame_QTETitle:MovingPadRightTimeline__ShowIcon__EventFunc = hooked
  BP_Minigame_QTETitle:ScoreFlashTimeline__test__EventFunc = hooked
  BP_QTETitle_Input:InpActEvt_MG_ButtonBottomNoChange_K2Node_InputActionEvent_8 = hooked
  BP_Minigame_QTETitle:StartPlayList = hooked
  BP_QTETitle_Input:InpActEvt_MG_ButtonTop_K2Node_InputActionEvent_14 = hooked
  BP_Minigame_QTETitle:ExecuteMiniGameResultEvent = hooked
  BP_Minigame_QTETitle:LoseMiniGame0 = no function
  BP_Minigame_QTETitle:LoseCheck = hooked
  BP_Minigame_QTETitle:LifeDownSequence = hooked
  BP_Minigame_QTETitle:Light_Flash = no function
  BP_Minigame_QTETitle:GetCommand = hooked
  BP_Minigame_QTETitle:PadRightStopFlash = hooked
  BP_Minigame_QTETitle:PadLeftStopFlash = hooked
  BP_Minigame_QTETitle:Event_ExecuteResult = hooked
  BP_Minigame_QTETitle:PadMiddleBack = hooked
  BP_Minigame_QTETitle:PadRightFlash = hooked
  BP_Minigame_QTETitle:MiddleButtonPushed = hooked
  BP_Minigame_QTETitle:ResetButtonUnPushed = hooked
  BP_Minigame_QTETitle:ToggleIconMiddle = hooked
  BP_Minigame_QTETitle:AllDestroySequenceActors = hooked
  BP_Minigame_QTETitle:PadLeftBack = hooked
  BP_Minigame_QTETitle:AddRightCommand = hooked
  BP_Minigame_QTETitle:AddLeftCommand = hooked
  BP_Minigame_QTETitle:ToggleIconLeft = hooked
  BP_Minigame_QTETitle:MiddlePunchPushed = hooked
  BP_Minigame_QTETitle:HideAllIcons = hooked
  BP_Minigame_QTETitle:LeftButtonPushed = hooked
  BP_Minigame_QTETitle:MovingPadRightTimeline__SE_Timing__EventFunc = hooked
  BP_Minigame_QTETitle:MovingPadMiddleTimeline__UpdateFunc = hooked
  BP_Minigame_QTETitle:MovingPadLeftTimeline__ShowIcon__EventFunc = hooked
  BP_Minigame_QTETitle:FaceButtonRPushed = hooked
  BP_Minigame_QTETitle:LeftButtonReleased = hooked
  BP_Minigame_QTETitle:CalculateTotalScore = no function
  BP_Minigame_QTETitle:InitializePadTrans = hooked
  BP_Minigame_QTETitle:PickUpRandomBoxingSequencer = hooked
  BP_Minigame_QTETitle:MovingPadLeftTimeline__Feint_Finish__EventFunc = hooked
  BP_Minigame_QTETitle:AddMiddleCommand = hooked
  BP_Minigame_QTETitle:MovingPadRightTimeline__FinishedFunc = hooked
  BP_Minigame_QTETitle:FaceButtonLPushed = hooked
  BP_Minigame_QTETitle:PunchFlashStop = hooked
  BP_Minigame_QTETitle:GetLevelSequence = hooked
  BP_Minigame_QTETitle:MovingPadLeftTimeline__FinishedFunc = hooked
  BP_Minigame_QTETitle:MovingPadRightTimeline__UpdateFunc = hooked
  BP_Minigame_QTETitle:MovingPadRightTimeline__Feint_Finish__EventFunc = hooked
